Friday, September 19, 2014

Maze Game in Unity



Maze Game in Unity
                                        By  Mounika Chillamcherla,
                               Puja Davande
                                    Preethi Chimerla

Abstract:
Our game is a simple maze game, where the player(ball) will be moving in different directions to reach the pole (final destination).Bonus objects are scattered on the ground. The player gain an additional 1000 points, when he hit the bonus objects. Player win the game once he hits the pole by passing through different logic aisels. Player is the ball which will be controlled through navigation keys.
Introducing maze Game:
*Create First Project in Unity:
Download unity software from the url @ http://unity3d.com/unity/download then open unity software,
file -> new project -> (save the project in a directory)







*Create a new scene:
First go to file - > new scene -> save the file in assets. As shown below the scene willbe saved under assets.

*Create Plane/Ground:
In order to create this go to Gameobject -> create other->plane

*Renaming the Plane:
Plane can be renamed to any other name by simply double clicking the plane and changing it to any other name say for example “ground”.


*adjust the camera position by clicking reset the main camera.












*create the walls by choosing a cube and changing its scale and position.
*added some bonus objects with blue color in between the aisels , when the ball collide with the bonus objects, the score is incremented by 1000.



*Included a timer intiated to zero when the game starts and it is incremented by one for each second.
*Included a gui text box to display the score.
*Added a pole to indicate that the final destination of the game. When the player hits the ball to the pole, he wins the game.The final score and the time is displayed.

*Finally the timer and the score freezes when the person wins the game.










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