Maze Game in Unity
By Mounika Chillamcherla,
Puja
Davande
Preethi
Chimerla
Abstract:
Our game is a simple maze game, where the player(ball)
will be moving in different directions to reach the pole (final destination).Bonus
objects are scattered on the ground. The player gain an additional 1000 points,
when he hit the bonus objects. Player win the game once he hits the pole by
passing through different logic aisels. Player is the ball which will be
controlled through navigation keys.
Introducing maze Game:
*Create First Project in Unity:
Download unity software from the url @ http://unity3d.com/unity/download then open unity software,
file -> new project -> (save the project in a
directory)
*Create a new scene:
First go to file - > new scene -> save the file in
assets. As shown below the scene willbe saved under assets.
*Create Plane/Ground:
In order to create this go to Gameobject -> create
other->plane
*Renaming the Plane:
Plane can be renamed to any other name by simply double
clicking the plane and changing it to any other name say for example “ground”.
*adjust the camera position by clicking reset the main
camera.
*create the walls
by choosing a cube and changing its scale and position.
*added some bonus objects with blue color in between the
aisels , when the ball collide with the bonus objects, the score is incremented
by 1000.
*Included a timer intiated to zero when the game starts and
it is incremented by one for each second.
*Included a gui text box to display the score.
*Added a pole to indicate that the final destination of the
game. When the player hits the ball to the pole, he wins the game.The final
score and the time is displayed.
*Finally the timer and the score freezes when the person wins
the game.
Well done..
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